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История Пиксар

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nice, big, Andy's room welcome!
Woody was a pendulum swing
from Woody being comfortable
with his position
to Woody being threatened
by the arrival of Buzz Lightyear.
Lasseter called me
and said,
"Would you look at these sketches
of this character?
"We think you're the perfect guy for it. "
And the only thing that sold me
was his enthusiasm.
And I said, "What a neat idea. "
Had no idea visually
what this would look like.
He let me stretch it a little bit
and really make it this really kind of
a closed-head-injury type of guy.
Star Command, come in.
Do you read me?
Why don't they answer?
My ship!
Blast!
This'll take weeks to repair!
He's full of himself,
but in a great way.
I don't think of Buzz
as really obnoxious.
Obviously, 'cause I think
he's the more popular of the toy.
Buzz Lightyear Mission Log.
The local sheriff and I seem to be
at a huge refueling station
of some sort...
- You!
- According to my nava-computer...
Shut up, you idiot!
Sheriff, this is no time to panic!
This is the perfect time to panic!
I'm lost, Andy is gone,
and they're gonna move
from the house in two days.
And it's all your fault!
John.
Tom.
I think the hard part for me and
probably for a lot of others was that
it was really hard to know, from those
story sketches to the finished product,
what it was gonna look like.
Which is really scary stuff.
I remember,
even halfway through the movie,
and we were seeing
most of the first half, say,
in fairly completed form in color,
I was still thinking, "I don't get
how this is gonna work at the ending,"
because there was this huge chase
through the streets
and the truck
and all of that kind of thing.
It was like they did that all in one day.
And suddenly, it was all in there, and
I remember saying to my wife, "I get it. "
Look, look,
it's Woody and Buzz coming up fast!
Woody!
Some of the machines had to run 24/7,
three months straight.
Any hiccup in there
would've been disastrous, you know?
And it was Band-Aids.
That's the funny part.
This is the part where we blow up!
Not today!
We were blown away with it,
and we really felt strongly that
the movie was gonna be a success.
But even we didn't have a clue
how much of a success
it was gonna be.
To infinity and beyond!
Tot Story opened
nationwide
on Thanksgiving weekend in 1995,
and from a shoestring budget,
went on to earn more than
$350 million worldwide,
and paved the path to an entirely new
computer animation industry.
Kids loved it, critics loved it,
and people in the animation field
were knocked out.
I remember the reviews
starting to come in and going, "Wow. "
First of all, the fact that this paper
has even heard of this movie
and they care about it is stunning,
and then they gave it a good review!
They were just glowing, and wow.
The most amazing thing to me was
that it was really, really good.
It was really entertaining.
Great story, great character.
That was the part where I was saying,
"Whoa, they really pulled this off. "
People began to realize
that this was a big deal,
that we, in fact, had hit our stride,
and this was what
we were destined to do.
The Academy
of Motion Pictures honored John
with a special achievement Oscar
for creating the first
computer-animated feature film.
In spite ofTot Story's success,
the original contract between Pixar
and Disney left the majority of the
profits and merchandising with Disney,
a long-term disaster for Pixar.
Financially, if one film did not do well,
we would be wiped off
the face of the earth.
We realized then
that we had to become a studio,
rather than just a production company.
And in order to do that,
we were going to need capital.
So that's when we decided
we had to go public.
It was a combination of things
that really hadn't been
accomplished before.
Creativity, technology, business.
And it was a small company
with those capabilities
going up against giants.
One week
История Пиксар История Пиксар

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